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Old Aug 30, 2007, 06:14 AM // 06:14   #261
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http://gw.gamewikis.org/wiki/%22Ther..._to_Fear%21%22

thats making already quite some difference, but it is a PvE skill remember that. When complemented by other skills you increase your survivability dramatically. With my paragon I have the easiest time ever in PvE, but anti shout are hitting hard when u forgot to take some dehex.

Again ANet is gonna dilute the player population by another 33% with the coming of EotN (GWEN). Now player H&Hing anyway will not PUG, and Puggers will pug because the like interaction, adding options for 7 heroes will not change the way people will play the game. PUGgers will PUG, and H&Hers wil H instead.
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Old Aug 30, 2007, 06:18 AM // 06:18   #262
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Originally Posted by bhavv
Orison is pretty much the most solid all round healing spell out of all the 5e healing spells.

QFT.


BTW, a follow up heal is when say your main like Heal Other is recharging and he's still a little low for comfort or got a little spike. Or maybe your warrior is using heal sig and you see something coming at him so you give him a little boost just in case but don't want to overheal. It's called complementing. You might not always need it, but it's there just in case you do.
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Old Aug 30, 2007, 06:20 AM // 06:20   #263
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Originally Posted by Patrick Smit
http://gw.gamewikis.org/wiki/%22Ther..._to_Fear%21%22

thats making already quite some difference
I didnt even notice he was using that. I would love to be able to use that, would make the whole damn game like 30% easier. Thats obviously the main reason why you completed the mission durrrrrrr.

Quote:
Originally Posted by Winterclaw
BTW, a follow up heal is when say your main like Heal Other is recharging and he's still a little low for comfort or got a little spike. Or maybe your warrior is using heal sig and you see something coming at him so you give him a little boost just in case but don't want to overheal. It's called complementing. You might not always need it, but it's there just in case you do.
Exactly put. In my bar Ribbon and Dwayna's kiss are the primary heals. Also, if a target doesnt have an enchant or hex on them, you use orison. Orison is for use in case they are still recharging or if your health is low and you need a self heal. Its really not rocket science, its common sense what makes orison a good skill. People that bash it are plain stupid.

Last edited by bhavv; Aug 30, 2007 at 06:27 AM // 06:27..
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Old Aug 30, 2007, 06:22 AM // 06:22   #264
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Originally Posted by bhavv
Well the main problem is the energy cost off the spells and no energy managements. Hero AI can really only effectively manage one 10e skill with an E management skill like Gole. Thats one nitpick I have with lina in GWEN. She has PS and ZB but no gole

If you want some good bars for your hero monks try the ones I use if you can make them out in this pic:



At this point I'm going to quote this very accurate message and hope furthur readers pay attention to it, because I cant say It any better myself:
Wich would you recommend to try first? and could you name some of the skills, a few like the signet could be one of two different ones hard to tell.
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Old Aug 30, 2007, 06:22 AM // 06:22   #265
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Originally Posted by bhavv
I didnt even notice he was using that. I would love to be able to use that, would make the whole damn game like 30% easier. Thats obviously the main reason why you completed the mission durrrrrrr.
35% actually....

But the fact remains, you are trying to use your steamroller build, maybe you should consider going a little bit more defensive? Wards, and blind and such.
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Old Aug 30, 2007, 06:29 AM // 06:29   #266
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Originally Posted by YunSooJin
Healing whisper is just an example. Almost any other targetted heal is better than orison. Again, this thread is becoming heavy with irony, with you championing orison around and then calling anyone who disagrees a 'stuck up anal sniffing idiot'.
No you didnt disagree, you outright attacked me for using orison. Read your own messages to yourself maybe?

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Originally Posted by YunSooJin
Healing whisper is just an example. Almost any other targetted heal is better than orison.
No their not actually. They only are if the condition is met. If you like casting Dwaynas kiss on a target without a hex or enchantment on them, or WoC on a target with no conditions, you are healing for less then orison and wasting your energy.

Point made? Can your brain actually comprehend simple logic? A good monk (like my monk) Only uses dwaynas and WoC when the condition will be met, otherwise I cast orison. Healing whisper is never used, and Ethereal light is only used with Healers boon.

Quote:
Originally Posted by wolfwing
Wich would you recommend to try first? and could you name some of the skills, a few like the signet could be one of two different ones hard to tell.
The first two bars you should use if using only two monks. Also in that case, change shielding hands to a hex removal. Cure hex with a few points in healing is nice, or Remove hex if you dont have it. (Just wait for teh noobz to attack me for using remove hex )

The three bars together would just be godly, but I cant have them without 7 heroes cos henchies suck at damage

Quote:
Originally Posted by Omniclasm
35% actually....

But the fact remains, you are trying to use your steamroller build, maybe you should consider going a little bit more defensive? Wards, and blind and such.
The last time I checked Herta is a warder. 2 monks, warder, ToF and command and tactics defense skills. My build was based on NF henchies, maybe thats where the problem lies. But Cantha henchies are lamer then lame, except for Erys and Daeman. I just need the GWEN versions of Mhenlo, Lina, Herta, Lo Sha and Zho in Proph, Cantha, and Elona and I'd be happy.

Last edited by bhavv; Aug 30, 2007 at 06:47 AM // 06:47..
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Old Aug 30, 2007, 07:09 AM // 07:09   #267
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Quote:
Originally Posted by Winterclaw
QFT.


BTW, a follow up heal is when say your main like Heal Other is recharging and he's still a little low for comfort or got a little spike. Or maybe your warrior is using heal sig and you see something coming at him so you give him a little boost just in case but don't want to overheal. It's called complementing. You might not always need it, but it's there just in case you do.
That is called "overhealing" usually.

If you want to top-up someone you use signet of devotion.

If there was spike healother followed by orsion is very ... meh. Correct sequence is to cast Reversal first and THEN followup with healing spell.

If you want to make sure healsig is not suicide you put reversal on warrior.

Dwaynas kiss will give better results with one enchant, especially when casters use stuff like attunement and there is prot monk in team, it is guaranteed bonus, ant its awesome in hexing areas (gwen is full of hexes).

If you want orsion for self heal, healing touch is better.

Orsion is average "meh" skill, and you can do without it, especially on hero bar which will not use it really smartly.

bottom line is, correct specialist skill is better.

/one of most irrelevant properties of orison is recahrge, if you have to spam it on recharge there is something very wrong... either with ones healing/protection or with team/

Quote:
Originally Posted by bhavv
I just prefer this build for swords.

[skill]Barbarous Slice[/skill][skill]Jaizhenju Strike[/skill][skill]Pure Strike[/skill][skill]Quivering Blade[/skill][skill]plague touch[/skill][skill]sun and moon slash[/skill][skill]"watch yourself!"[/skill]
Okay, now i understand why you think that meele and sword damage output sucks.
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Old Aug 30, 2007, 07:25 AM // 07:25   #268
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Originally Posted by bhavv
The last time I checked Herta is a warder. 2 monks, warder, ToF and command and tactics defense skills. My build was based on NF henchies, maybe thats where the problem lies. But Cantha henchies are lamer then lame, except for Erys and Daeman. I just need the GWEN versions of Mhenlo, Lina, Herta, Lo Sha and Zho in Proph, Cantha, and Elona and I'd be happy.
That is why you make you+heroes self maintainable. If you have basic defense, healing, and damage with your "squad" the rest of the team is just filler. I actually like to try and have all of my "squad" be able to provide some sort of utility for the team, and do damage. I can't stand seeing builds that just have pure damage with no defense, and say "that's what monks are for". By this, I don't mean that everyone carries their own mending, I just mean for example, Enfeebling Blood is a skill I consider defense for the team. I have never ran a pure fire ele since the beginning of Factions. Earth ele's provide defense + damage. Eruption is a good example for this. But yeah, I make my "squad" the mid-liners, and if I could use 7 heroes, I would have 7 mid-liners. I'm tired and just talking crap now. I'm out.
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Old Aug 30, 2007, 10:09 AM // 10:09   #269
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Originally Posted by Dragasa
http://www.guildwarsguru.com/forum/s...php?t=10166467
"the primary reason for not making a chance is that the team does not want to disincent someone from playing in a party with other people" - Gaile


http://guildwars.incgamers.com/forum...9&postcount=72
"All the encouragement in the universe isn't going to magically create other players in the empty outposts." - ChaoticCoyote

This post wins the thread.
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Old Aug 30, 2007, 10:29 AM // 10:29   #270
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Originally Posted by zwei2stein
Okay, now i understand why you think that meele and sword damage output sucks.
Kills a lot of monks In RA (Change watch yourself to enraging charge). Do you suggest mending, Gash, and sever artery are better?

For your post on orison, Heroes dont use toch to heal themselves. They use it to run up to party members and heal them.

AI is not Human. Hero and hench healers are best with orison. I am really fed up with people critisizing orison, it is the best unconditional 5e heal.

Its also stupid how many people keep on telling me to change my build. OFC I could change it If I had 7 heroes! Relying on Talon, Cynn and Aidan to do damage for me whilie I use 3 hero monks isnt really going to help, its going to make theings worse. At the end of the day:

Mhenlo, Lina and Herta (GWEN skills) >>> Proffesor Gai, Danika and Redemptor Karl. I cant even survive in the majority of Cantha on HM with all three healing hench.

Last edited by bhavv; Aug 30, 2007 at 10:41 AM // 10:41..
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Old Aug 30, 2007, 10:42 AM // 10:42   #271
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Lots of stuff kills monks in ra. In fact, RA is like open seazon for monk killing.

Quote:
Originally Posted by bhavv
.. mending, ..
Strawman, much?

Quote:
Originally Posted by bhavv
Gash, and sever artery are better?
Can you really argue against Deep wound? Do your pure strikes/barbarous do anything remotelly worth not having ias?
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Old Aug 30, 2007, 10:44 AM // 10:44   #272
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Originally Posted by bhavv
The point is I enjoy customising my 7 skill bars and heroes and playing the way I want to play the game. And henchmen sucking is another reason. I would like to just make my 7 bars that would get through everything just fine. Im sure that is what the point that everyone saying yay wants? Also cos we hate pugs?
So you do want the luxury. And it seems that the 3 heroes don't satisfy you. Also you want PvE easier than it already is. Not to mention you want a whole build to ravage through everything. I find this pretty selfish, and not only that because it seems that you don't want something that is challenging.

Last edited by DreamRunner; Aug 30, 2007 at 02:04 PM // 14:04..
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Old Aug 30, 2007, 10:44 AM // 10:44   #273
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Some of you don't realize how easy you have it. The TRUE long time gamers know what I mean. When I say long term, I don't mean experience limited to GW or WoW. I'm talking back when games still required a little brain power and imagination..you know...no graphics...with words At that point, your henchies were stupid..I mean STUPID. You guys think you have it bad now with only three heros, try your only options were to summon an animal, which wasn't very high level and lasted only a short time, or *gasp* having to be social with someone! LOL. Now I understand your point...there are some DUMB people in this world who have no sense. But if the game is designed to be played with other humans.....and you knew this when you bought it.....why are you complaining now? All of a sudden you want to change it, regardless of what others think/feel/the original intended use of the game? I just don't get how people buy or play a free game (in some cases, there are free games on the net still) KNOWING what it's like, then decide "I don't like it, it needs to change". There are a lot of people who do like it, and don't want it to change. You can't get everything you want. It's like buying a car, then saying after 2 years "I don't like this engine, it needs to change" then taking it back to the factory and saying "This engine needs to change. I don't like it".
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Old Aug 30, 2007, 11:00 AM // 11:00   #274
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Originally Posted by Qual
wolfwing, you mention Diablo 2, tell me how many profs other than the hammerdin could solo Ball in hell ?
Well, that would be: wind druid, skelliemancer, most sorceress, trapsins,..

probably more but those were the ones I had :P
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Old Aug 30, 2007, 11:00 AM // 11:00   #275
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meh!

anyone of you who wants to pug...... will still be able to pug even if we can chose to play with 7 heroes.

so.... no need for a discussion here.
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Old Aug 30, 2007, 11:12 AM // 11:12   #276
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Araphot tells it true. Of course, it sounds like someones dad telling them how they used to have to walk 5 miles to school in the snow, but point made. They have improved things a bit since they first came out, from what I hear(Alesia as your only healer? So bad you think Mhenlo is an improvement). Though if they don't give mesmer a primary skill buff soon, I'm gonna go offline till Hellgate comes out!

To bhavv:erm....even without a deep wound/bleeding, there is at least one better sword build than that. D-slash/sun and moon/silverwing? throw in flail and for greater justice? With sprint to cancel flail? Adrenaline is the key to every sword build, and without IAS and an adrenaline spike, you might as well get a hammer. Quivering Blade is the sword elite everyone thinks is cool till they find out about D-slash. Though it is better than Hundred Blades.
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Old Aug 30, 2007, 11:16 AM // 11:16   #277
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Quote:
Originally Posted by haggus71
To bhavv:erm....even without a deep wound/bleeding, there is at least one better sword build than that. D-slash/sun and moon/silverwing? throw in flail and for greater justice? With sprint to cancel flail? Adrenaline is the key to every sword build, and without IAS and an adrenaline spike, you might as well get a hammer. Quivering Blade is the sword elite everyone thinks is cool till they find out about D-slash. Though it is better than Hundred Blades.
I never said there arent better builds available, but warriors arent my speciality, My point with that build post was to reply to someone that said 'Whats wrong with Gash and sever artery', not to say 'OMG THIZ IZ LYK TEH BESt WAMMO SK1LLZ EVA 1111!'

Also PUG's are anything but social. The usuall Pug is a case of a random invite. When you ask about skills all they say is 'GO'.... Can we just Go? Go Go Go! Can we Go now?'

Then after you start playing, endure breasts and genitalia on the mini map and get caned:

'OMG your a noob' <Rage Quit>.

Its hardly how I want to spend my time enjoying GW.

Last edited by bhavv; Aug 30, 2007 at 11:28 AM // 11:28..
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Old Aug 30, 2007, 11:52 AM // 11:52   #278
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what fascinates me is that monster AI lets them scatter THE INSTANT an AoE skill is used (HM) but heroes are smart enough to just stand in it and soak it up.

I'm all for increasing the amount of heroes used at once.
-having UAS will really mean something then.

to the people that say no...well, you can just do, what it is, you do...
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Old Aug 30, 2007, 12:17 PM // 12:17   #279
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Originally Posted by flubber
what fascinates me is that monster AI lets them scatter THE INSTANT an AoE skill is used (HM) but heroes are smart enough to just stand in it and soak it up.

I'm all for increasing the amount of heroes used at once.
-having UAS will really mean something then.

to the people that say no...well, you can just do, what it is, you do...
You know, that really DOESN'T make much sense. Henchies are smart enough to say "WHOA!! RUN!" and the heros are like "Hey...what's going on? Where'd everyone go?"
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Old Aug 30, 2007, 02:03 PM // 14:03   #280
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Quote:
Originally Posted by DreamRunner
So you do want the luxury. And it seems that the 3 heroes don't satisfy you. Also you want PvE easier than it already is. Not to mention you want a whole build to ravage through everything. I find this pretty selfish, and not only that because it seems that you don't want something that isn't challenging.
It's this sort of response that drives people like me away from the GW community.

Adding full hero parties will not decrease the challenge. If I want challenge, I'll play on Hard Mode with a PuG -- now that's a challenge! Or I'd play more PvP.

And here's a surpising fact: NOT EVERYONE PLAYS THE GAME FOR CHALLENGE.

See, there's this thing called "Story", and another thing called "fun" that may have NOTHING TO DO with "challenge." Some folk, like my wife, just want to play through the story and see the pretty artwork. She's a valid, paying customer of three chapters; how does her casual approach hurt anyone?

Allowing full hero parties in no way affects your game. So why restrict us? Just to feed your ego?

Last edited by ChaoticCoyote; Aug 30, 2007 at 02:08 PM // 14:08..
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